Discussion of the ending of Prey (2017)
Let me remind you that the action of the game comes on behalf of the scientist Morgan Yu at the Talos-1 space station, built in an alternative universe where the Cold War ended with voluntary cooperation of the United States and the Soviet Union. John Kennedy lived until the 2030s, and aliens attack the Earth, which served as the reason for building the station, first called Kletka, and then after the collapse of the USSR, the station bought by the TRANSTAR corporation receives the current name Talos-1.
In the courtyard on March 15, 2032 and carefree (or carefree, at the choice of a player), Morgan wakes up before his first day at a new place of work at Transtar. And here I want to go to the spoilers, so everyone interested in know how deep the Mortly Nora can read further at their own peril and risk.
The very first spoiler is waiting for us at the end of the first working day. At first glance, a regular sunny day begins with checking mail, breakfast, trip to work, meeting with his brother. The brother turns out to be some boss, and our parents are not anyhow anyone, but the founders of Transtar. But we still have to go through strange tests, at the end of which we become a wit to the invasion of aliens within the scientific department of the huge building of the company on Earth that?? Actually, we are lulling us, we wake up in our apartment again on March 15, 2032, a certain January is associated with us and calls for a rescue escape, after which we learn that in the yard on February 23, 2035, that we have been at the station in the orbit of the Moon, and that we have been conducting some experiments simulating our life-longedness of three years long ago. We spin every day, like a squirrel in a wheel, waking up on March 15, passing the tests, falling asleep.
And from that moment on us the whole huge station https://noverificationcasinos.co.uk/no-verification-no-deposit-free-spins/ appears to study the disaster, which happened at the station, a few surviving personnel, aliens-and-alignes and what happened all these three years, that we safely forgot. In the course of the plot, we will have to choose how to pass, whom to save, whom to kill, what to do. And this will form our character as a personality.
At that moment I really liked the game. This is the same Immersive SIM that immerses you so much that the player will not separate from the character. Morgan is constantly silent and does not interfere with imagining that it is the player himself is in the character of the character. Also, the staff of the station surrounding us, or what will remain of it, sometimes in passing and say that Morgan is not like before. And the most interesting question that is constantly thrown by the game – who am I? How far I can go by remaining a man? Yes, and am I? We are interested in knowing what was/was Morgan before erasing the memory and one way or another, and we will find the difference with what actions we ourselves did in the game, where we fled first of all, save people or destroy aliens, or run around the quests in search of neuromodes for a new alien vanddervaflu. All that we did characterized us as a person, not a scientist Morgan Yu, but a player sitting in front of the screen. This is Immersive Sim, friends. And if in Bioshock, Deus Ex, Dishonored you will never leave the idea that you are the main character, then the main character is you this. This is a subtle idea that the authors of Prey emphasized for the entire stay at the station and beyond (p (p.S: Space is ohcheritic).
Let’s move on to the end. I will say right away – I didn’t like it. Those who managed to pass, please write in the comments your opinion. For me the same part as to the credits is full of lack of failure. And if the whole game Morgan was silent, and we knew the plot to the best of his curiosity, reading other people’s letters, finding audio days, running from other people’s requests, this disabilities were in the subject. But the end … The end is the same catharsis of the whole story. And maybe I’m finding fault, but for me some kutsya catharsis. A huge crap flew in, and, Morgan, you have two options: blow up all to the ducks or do not explode all to the ducks. You can still escape from the station, but … who does it matter.
Because after the credits it turns out that there is another choice … in isolation from the whole game … A separate choice that is put in front of you, the player, in any case. And it does not look like a real end of the end, but as a fan service. If you liked our story, then you can choose what the final will be. Yes, yes, but how you played, well, we will retell you what you were. And you thought it was influenced by something? Yes Bros it was a simulation.
The idea of simulation inside the simulation is cool. This is Immersive SIM erected to the Absolute. And at least the idea that all this can be a simulation, can come in the middle of the game. That some of our brother is not interested in anything, crying about a lost brother, and about the lost years of exhaustion, about the lost life … Yes, explode, brother. That the last screensaver is simple as a point instead of a comma. I still want to go through the game again, because there is even an explanation for this desire now. And having looked at the ending, I really want to do it. But if you think … why? The difference will be the reaction of the characters to our subject, and Achivka. All.
But how is Immersive Sim?? How to play a play? How complete immersion what has never been?? You may not agree with me, but for me all the time spent at the station is like a useless sticker on the forehead – this is not a facial!
P.S.: Of course, after a fight, they don’t wave his fists. But it seems to me that the game was not enough his own philosophy. Do you remember how Bioshock begins? Andrew Rain about what freedom is, about how to live. And then the game turns everything upside down and back through the somersault. Filled with symbolism, references and meaning. And Prey had the potential, I’m sure. The characters are well written, everyone has their own meaning of life, but as if there is no charisma to start typing their point of view. The only one who has the spirit to move forward all this company is Morgan Yu. The one who is a researcher, a discoverer, an inventor who is ready to go to anything for success. And even on this basis it would be possible to wind up the plot about the role of dreamers in our lives. But … you have to think of everything yourself.
Thanks to everyone who read to the end, and do not be very strict. I know, I’m not a mastic to put words in sentences and I rarely write. I just want to share my opinion and read your. After all, for the sake of this, we are all here. On Stopgame blogs.ru.
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